There’s plenty of reason for skepticism with BioWare’s new IP.
Hey publishers, please stop rushing to release your games as soon as humanly possible.
According to a report, development on Mass Effect has been put on the backburner.
Mass Effect: Andromeda released to a firestorm of criticism two weeks ago. Rather than fighting back against it, BioWare took the intelligent path and opened themselves up to that criticism and patches for the game are already underway.
The latest entry in the Mass Effect series has released amidst a maelstrom of controversy, to say the least. Between the passion for the original trilogy, the toxicity bred from its disaster of a conclusion and the poor early impressions from EA Access trials: Mass Effect: Andromeda didn’t quite start on the right foot. But is it really that bad?
The latest installment in the critically acclaimed Mass Effect series, Mass Effect: Andromeda, released this week. If you’ve looked at any gaming website in the last couple weeks, you’ve probably seen the total freakout at the early impressions of the game. Well I’m here to tell you that those criticisms are warranted, but the reaction is absolutely not.
Mass Effect: Andromeda is due to release next month, so Bioware is giving us a nice little gameplay series showing off different aspects of the game, much like they have with previous titles. The first video in the series, released last week, gave us a breakdown of the new combat weapons and skills systems. Today, we got the second video, focusing on combat profiles and squads. So let’s take a look at the overall combat of Mass Effect: Andromeda.